Balls Against Friends

Be the champion of the most exciting 3-point contest in the world of mobile basketball games!

 
  • Balls Against Friends is a basketball shooting game. It is a simple but very addictive game which base on realistic physics.

    The time is limited, your goal is to beat your social circle’s score board.

  • Art Director
    As Art Director on this project, I oversaw the work of other designers and 4 concept artists who helped craft the overall style and concept of the game. We also utilized an external vendor for the production of art assets that I managed.

    UX Director
    As UX Director, I supervised the studio’s user experience process. Led a team of 2 UX designers through training, workshops and annual reviews. Collaborated with key leaders and stakeholders to understand business goals, target audience members and other factors that will impact their user experience approach. I delegated responsibilities to staff members to ensure the team stays productive, organized and efficient.

  • Unity, Figma, Photoshop, Illustrator, After Effects, JIRA, Perforce

  • Art Direction, Concept Design, UI Design, Logo Design, UX Research, Wireframing, Rapid Prototyping, User Testing, Strategy, Unity Implementation, External Vendor Management

  • iOS, Android

  • This project took 4 months to create

 

• PORTFOLIO BUILD OUT IN PROGRESS • 

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