Marathong Runner
Don’t lose your skivvies in this high-speed endless runner game with zany antics and addictive gameplay mechanics!
Overview
Test your reflexes as you race down endless sand platforms and along sheer cliffs. Swipe to turn, jump and slide to avoid obstacles, collect coins and buy power ups, unlock new characters, and see how far you can run before you lose your skivvies!
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Art Director
As Art Director on this project, I oversaw the work of other designers and 4 concept artists who helped craft the overall style and concept of the game. We also utilized an external vendor for the production of art assets that I managed.
UX Director
As UX Director, I supervised the studio’s user experience process. Led a team of 2 UX designers through training, workshops and annual reviews. Collaborated with key leaders and stakeholders to understand business goals, target audience members and other factors that will impact their user experience approach. I delegated responsibilities to staff members to ensure the team stays productive, organized and efficient.
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Unity, Figma, Photoshop, Illustrator, After Effects, JIRA, SourceTree
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Art Direction, Concept Design, UI Design, Logo Design, UX Research, Wireframing, Rapid Prototyping, User Testing, Strategy, Unity Implementation, External Vendor Management
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iOS, Android
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This project took 4 months to complete